Description
A Hell Knight, who bring the destruction of hell. Everybody in the guild don't want to make trouble with him. "You want to taste hell?? Come to me."
Attribute
Strength : 25 (+2.8) Primary Attribute
Agility : 17 (+1.2)
Intelligence : 15 (+1.5)
Agility : 17 (+1.2)
Intelligence : 15 (+1.5)
Base HP : 200
Base MP : 50
A. Range : 150 (melee)
M. Speed : 300
A. Cooldown : 2.13
Damage : 22-31
Cast Point : 0.3
Base Armor : 0
Sight Radius : 1800/800
Base MP : 50
A. Range : 150 (melee)
M. Speed : 300
A. Cooldown : 2.13
Damage : 22-31
Cast Point : 0.3
Base Armor : 0
Sight Radius : 1800/800
Abilities
1 - Crimson Ace [Q]
Jump and smash the blade to the ground and burn everything inside. Deals 100 primary damage and burn all enemies for 6 seconds. The fire make them hard to move.
Level 1 - 10 damage/second, -20% MS
Level 2 - 20 damage/second, -30% MS
Level 3 - 30 damage/second, -40% MS
Level 4 - 40 damage/second, -50% MS
Jump and smash the blade to the ground and burn everything inside. Deals 100 primary damage and burn all enemies for 6 seconds. The fire make them hard to move.
Level 1 - 10 damage/second, -20% MS
Level 2 - 20 damage/second, -30% MS
Level 3 - 30 damage/second, -40% MS
Level 4 - 40 damage/second, -50% MS
Cooldown : 25
ManaCost : 120
AoE : 500
ManaCost : 120
AoE : 500
2 - Vermillion [W]
Slash up the enemy into the sky and suddenly slash it down to the earth with an incredible falling speed. The impact stuns enemy for 2 seconds.
Level 1 - 100 damage
Level 2 - 150 damage
Level 3 - 200 damage
Level 4 - 250 damage
Slash up the enemy into the sky and suddenly slash it down to the earth with an incredible falling speed. The impact stuns enemy for 2 seconds.
Level 1 - 100 damage
Level 2 - 150 damage
Level 3 - 200 damage
Level 4 - 250 damage
Cooldown : 19/16/13/10
Manacost : 110/105/100/95
Manacost : 110/105/100/95
3 - Attachment [E]
Attach bright red flames to the body, hands, and feet of S.I.N.K. It makes the attack and movement speed faster also add some protection.
Level 1 - 10% AS & 4% MS + 1 armor
Level 2 - 20% AS & 8% MS + 2 armor
Level 3 - 30% AS & 12% MS + 4 armor
Level 4 - 40% AS, 16% MS + 6 armor
Attach bright red flames to the body, hands, and feet of S.I.N.K. It makes the attack and movement speed faster also add some protection.
Level 1 - 10% AS & 4% MS + 1 armor
Level 2 - 20% AS & 8% MS + 2 armor
Level 3 - 30% AS & 12% MS + 4 armor
Level 4 - 40% AS, 16% MS + 6 armor
4 - Final Red [R]
S.I.N.K call a big red ball of flame made out of his destruction will. It strike all units within the explode range and deals pure damage to them. S.I.N.K is an exception, the flame recover his battle spirit the same amount the units take.
Level 1 - 350 dmg + Strength, 500 AoE
Level 2 - 500 dmg + Strength, 550 AoE
Level 3 - 650 dmg + Strength, 600 AoE
Cooldown : 120
Manacost : 500
S.I.N.K call a big red ball of flame made out of his destruction will. It strike all units within the explode range and deals pure damage to them. S.I.N.K is an exception, the flame recover his battle spirit the same amount the units take.
Level 1 - 350 dmg + Strength, 500 AoE
Level 2 - 500 dmg + Strength, 550 AoE
Level 3 - 650 dmg + Strength, 600 AoE
Cooldown : 120
Manacost : 500